The internet has contributed so much in the success of an organization and the country in general. However, due to its 24/7 availability, software piracy is very rampant. The protection given to software, audio and video files is no longer effective since hackers continues to have access to them. With this, the concept on intellectual property has been out in the picture. The internet, being the main source of information today, could possibly change the protection given to intellectual properties.
One way to change the protection is to amend a law or an act which enforces the owner/author of software, audio or video files to apply for the said intellectual property. Whoever wishes to disseminate any copy of the said files must be subject to imprisonment. In addition, the internet needs to provide more security in all websites to prevent hackers and any unauthorized users from accessing the contents of the site. Also, each website owner must be stricter in terms of accepting the registration of users. There may be a need to get more information to users who would want to access the contents of the site.
This additional information may be used to give the site maximum security. 2. What does the Digital Millennium Copyright Act attempt to do? Why was it enacted? What types of violations does it try to prevent? Since the number of internet users is increasing, there is a need for all website owners to increase the security of the contents of their sites; most especially if their site sells files of any type. Internet users also need to secure their clients that whatever data they submit to the site are really treated with utmost confidentiality and are secured.
With this, the Digital Millennium Copyright Act is really a big help in the software and entertainment industry. The Digital Millennium Copyright Act was supported by the entertainment and software industries. It makes a crime to circumvent anti-piracy measures, forbids manufacture or sale of devices which can be used to illegally copy software, gives limitation to internet providers from copyright infringement liability and require webcasters to pay licensing fees. This act was opposed by many librarians, scientists and academicians.
Primarily, this was enacted for the implementation of the treaties signed last December 1996 during the World Intellectual Property Organization (WIPO) Geneva Conference. (http://www. gseis. ucla. edu/iclp/dmca1. htm) With the implementation and enactment of the Digital Millennium Act, crimes in the internet relating to the illegal distribution of software, audio and video files may be alleviated. This act can help the software industry in protecting their products against hackers. 3. What is deep linking and why is it a trademark issue? Compare it to framing-how is it similar and different?
Most internet users prefer to browse a user-friendly site since it is gives them less hassle in traversing from one page to another. It is for this reason that developers opt to use frames or linking a text to a particular site. Deep linking refers to the linking of a page deep within another website. This is used to offer links to some important information that the user can use. In this way, users have an easy access to educational instruments; for company and commercial use as well. (http://www2. selu. edu/Academics/FacultyExcellence/Pattie/DeepLinking/)
Framing, on the other hand, divides a browser into several frames. A user may find it easier to navigate from one page to another since the content of one link is displayed in another frame. Framing aids users in the navigation of a website. One legal liability of inserting a link into a webpage is that it makes the site liable for the distribution of the material which may be subject to copyright infringement. The concept on deep linking is quite different from that the use of frames since in the latter, the link opens in the same window but in a different frame.
However, in deep linking, the link is opened in a separate window. Framing is much easier to navigate compared to deep linking. 4. Define cybersquatting. How is it different from cyberpiracy? What type of intellectual property violation dose cybersquatting entail? Cybersquatting is the use of a domain name having the intention of taking advantage of the popularity of another company’s trademark. In most cases, cybersquatters register the domain first of their target company so that this company is forced to buy the domain name from the squatters at a higher price.
There are also instances when the domain name is used to any derogatory remarks about the target company. In order to gain more profits, squatters register various popular trademarks which is called typosquatting. In this case, it is highly possible for the owner of the trademark to buy the name. (http://www. tech-faq. com/cybersquatting. shtml) On the other hand, cyberpiracy happens when a one attempts to register an existing domain name in order to make profit. (Maloy, 2008) The crime or act on cybersquatting invades the privacy of the website owner.
This act also gets the right of the original owner of the site to “own” the site in which he had paid for. In addition, these squatters, somehow, deceives the owner by making him pay the name at a higher price. This is an act which needs to be given much attention. If not, more and more cybersquatters may take advantage of the situation and may make a lot of money out of this illegal act. References: Campbell, G. (2000). Deep Linking. Retrieved on May 13, 2009 at [WWW] http://www2. selu. edu/Academics/FacultyExcellence/Pattie/DeepLinking/. Maloy,R. (2008). Cyberpiracy.
Retrieved on May 13, 2009 at [WWW] http://www. law. suffolk. edu/highlights/stuorgs/jhtl/book_reviews/2008_2009/Watts. pdf. Oz,Netlaw. (2008). Developing a business website. Retrieved on May 13, 2009 at [WWW] http://www. oznetlaw. net/forBusiness/Developabusinesswebsite/Linkorframeawebsite/tabid/4586/Default. aspx. Tech-FAQ. (2009). What is Cybersquatting?. Retrieved on May 13, 2009 at [WWW] http://www. tech-faq. com/cybersquatting. shtml. UCLA. (2001). The Digital Millennium Copyright Act. Retrieved on May 13, 2009 at [WWW] http://www. gseis. ucla. edu/iclp/dmca1. htm.